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Difference between revisions of "Tezuka Phantom"

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(Created page with "Category:Moves '''Tezuka Phantom''' is a high-spin shot. It is the inverse application of Tezuka Zone. By applying a spin to the ball six times stronger than used for...")
 
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[[Category:Moves]]
[[Category:Moves]]
'''Tezuka Phantom''' is a high-spin shot.
'''Tezuka Phantom''' (手塚ファントム, ''Tezuka Fantomu'') is a high-spin shot.


It is the inverse application of [[Tezuka Zone]]. By applying a spin to the ball six times stronger than used for Tezuka Zone<ref>Genius 350</ref>, it forces the opponent's return out of bounds<ref>Genius 349</ref>. If the opponent softens the spin on the ball enough while hitting towards the middle of the court, it does not work<ref>Genius 352</ref>.
It is the inverse application of [[Tezuka Zone]]. By applying a spin to the ball six times stronger than used for Tezuka Zone<ref>Genius 350</ref>, it forces the opponent's return out of bounds<ref>Genius 349</ref>. If the opponent softens the spin on the ball enough while hitting towards the middle of the court, it does not work<ref>Genius 352</ref>.

Revision as of 06:09, 29 April 2018

Tezuka Phantom (手塚ファントム, Tezuka Fantomu) is a high-spin shot.

It is the inverse application of Tezuka Zone. By applying a spin to the ball six times stronger than used for Tezuka Zone[1], it forces the opponent's return out of bounds[2]. If the opponent softens the spin on the ball enough while hitting towards the middle of the court, it does not work[3].

The burden on the user's arm is immense.

Tezuka Phantom.PNG

Users

References

  1. Genius 350
  2. Genius 349
  3. Genius 352

Contributors: Kaoz, Kashewmoo